Before the first round
Confirm the group size, mode, and controller assignment in the lobby. Make sure everyone can read the shared screen and knows which input belongs to them.
Tell the group that objectives change between simulations. The first useful question is always what this round asks players to do.
During and after a round
Call out observable changes instead of long theories. Names, directions, colors, and immediate hazards are easier to act on under pressure.
After a mistake, keep one confirmed lesson and test one adjustment. A small repeatable routine is more valuable than blaming every failure on the controls.
Frequently asked questions
What should beginners learn first?
Learn the current objective, your assigned input, and one clear callout for important changes.
Should a new group start with four players?
Any supported group of 2–4 can start; choose the size your room and communication can handle comfortably.